Wednesday, April 7, 2010

Wiimote, not good for Wii Sport?

Do you have the same problemslike me?In boxing, the character dont punch according to my command, when i jab, sometimes he just dont do anything, and when i throw hook and uppercut, he just dont do any, but sometimes he does throw a hook, when i jab. Is there any way to do hook and uppercut? and is this normal and what it is supposed to be?and in tennis, i couldnt control where the ball goes. can any1 hlep, thanks. :DWiimote, not good for Wii Sport?
The boxing doesn't work as well as you might have hoped for, so it's not just a problem you have. In Tennis, though, you can decide where the ball should go by timing. It's pretty hard to describe this better in English for me, but Tennis is all about timing. Where the ball goes depends on when you hit it.Wiimote, not good for Wii Sport?
either your Wiimote is broken, or you are using it incorectly. I haven't and any response issues with my Wiimote
Boxing sucks for control, but once you learn how to do the moves, it's easy. In tennis, if you are right handed, and hitting a forehand shot, swing early (for contact late in your swing) and the ball cuts left, swing late (for contact early in yourswing), and the ball cuts right.
[QUOTE=''Litchie'']The boxing doesn't work as well as you might have hoped for, so it's not just a problem you have. In Tennis, though, you can decide where the ball should go by timing. It's pretty hard to describe this better in English for me, but Tennis is all about timing. Where the ball goes depends on when you hit it.[/QUOTE]he is right about tennis. if you hit the ball early, it will go harder to the side. something like that. just read the instrutional booklet, im pretty sure it has something about it. oh for the boxing, it's true, nothing wrong with the remote, just a crappy boxing game. :P
As a boxing fan, I was psyched for boxing, then i was deeply saddened. But I'm sure I read somewhere that they are doing a Wii Fight Night game. If so, the controls would presumably be tighter.
[QUOTE=''Zuul13'']either your Wiimote is broken, or you are using it incorectly. I haven't and any response issues with my Wiimote[/QUOTE]are you sure? coz everyone here seems to have the same problems with boxing. Oh yeah, i cant wait for Fight Night on Wii! :)
Try harder. And remember: it is a videogame, not a ''real life simulator''.
[QUOTE=''pcmxms'']Try harder. And remember: it is a videogame, not a ''real life simulator''.[/QUOTE]Exactly.
[QUOTE=''pcmxms'']Try harder. And remember: it is a videogame, not a ''real life simulator''.[/QUOTE]I know, but i used to play this kind of boxing game with sensor bar, and it just did what i commanded. (It throws jab when i jab, hook when i hook, and so on). Oh. and i just expect that kind of thing, not to be ''real life simulator'', otherwise i would probably got knocked out and need to call the ambulance everytime i decide to play.
boxing is the only sport on there that doesn't work right IMO. to the point I get frustrated with it. Tennis however IS all about timing, not the angle of the remote (when determining left and right on the court). However you can put a lot of different spins and angle on the ball based on how you swing the remote (up down, twists, etc). There is so much control the best AI can't keep up once you really get the hang of it.
Boxing is just broken... tennis you need more practice, go do the mini games till you get the hang of it (your timing is what counts)
Boxing just isn't as responsive as any other game. If you want a good boxing game, get the one that came out about a month ago that's all anime and stuff. It's suppose to be way better than wii boxing.
[QUOTE=''bshaw84'']Boxing just isn't as responsive as any other game. If you want a good boxing game, get the one that came out about a month ago that's all anime and stuff. It's suppose to be way better than wii boxing. [/QUOTE]oh that anime boxing... OK i'm gonna get it.
boxing is the easiest game in their lol i beat the guy in ten seconds
[QUOTE=''mariokart64fan'']boxing is the easiest game in their lol i beat the guy in ten seconds [/QUOTE] well......thats super isnt it?
[QUOTE=''leevshan''][QUOTE=''bshaw84'']Boxing just isn't as responsive as any other game. If you want a good boxing game, get the one that came out about a month ago that's all anime and stuff. It's suppose to be way better than wii boxing. [/QUOTE]oh that anime boxing... OK i'm gonna get it. [/QUOTE]Don't, I repeat, don't get that gameLink
[QUOTE=''leevshan''][QUOTE=''pcmxms'']Try harder. And remember: it is a videogame, not a ''real life simulator''.[/QUOTE]I know, but i used to play this kind of boxing game with sensor bar, and it just did what i commanded. (It throws jab when i jab, hook when i hook, and so on). Oh. and i just expect that kind of thing, not to be ''real life simulator'', otherwise i would probably got knocked out and need to call the ambulance everytime i decide to play. [/QUOTE] I believe I know what game you're talking about. That game actually tracked where the controllers were relative to the screen. The Wiimote doesn't do this (it uses internal accelerometers), so unfortunately it'd be a lot trickier to design a boxing game that responded in the same way.
[QUOTE=''leevshan''][QUOTE=''pcmxms'']Try harder. And remember: it is a videogame, not a ''real life simulator''.[/QUOTE]I know, but i used to play this kind of boxing game with sensor bar, and it just did what i commanded. (It throws jab when i jab, hook when i hook, and so on). Oh. and i just expect that kind of thing, not to be ''real life simulator'', otherwise i would probably got knocked out and need to call the ambulance everytime i decide to play. [/QUOTE] I believe I know what game you're talking about. That game actually tracked where the controllers were relative to the screen. The Wiimote doesn't do this (the ''sensor bar'' is only for the pointer), so unfortunately it'd be a lot trickier to design a boxing game that responded in the same way.

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