because it seems like there is a lot of shovelware out right now (besides Nintendo obviously), how would you make a gamewheter it be for Wii or WiiWare; how would you use the Wii remote and what would the game be about?Mine would be a platformer/shooter game like Ratchet and Clank because as shown on the Wii already:Mario = great platformer +Wiimote = great shooterIf you could make a Wii game...
some sort of game with swords, think red steel but actualy good, because when u think of it that would be amazing, if done well, and with a wifi element or somthing, really this would come true if red steel 2 is well done, if it comes out, i just want a well done shooter with well done mele basicaly, and have a choice as to when u whip our ur sword or mele weaponIf you could make a Wii game...
Dark Harvest
A Jedi Outcast 2 remake =D
and of course a new Duckhunt :P
The game I would want to make couldn't possibly be done on any of the current consoles, possibly next gen. Basically, it'd be Oblivion times 10. Hopefully Elder Scrolls V will do it for me. :)
Mine would be a third person adventure game where you take control of a completely custom character. You build the character at the very start of the game, and as you progress, your alignment changes depending on your in-game decisions.The game opens with you running away from a compound, being chased by unknown enemies. You have a hand gun. You get cornered, so start shooting. Waves of enemies start attacking and shooting, and you have to make the most of the area to survive. When all hope seems lost, cue cutscene where it is revealed you can use your left arm for (for lack of a better term) force powers.Basically, you are an escaped genetic experiment (or something) trying to get revenge on the higher power that has done this to you. The backstory is uncovered as you progress through the game and realise your ultimate goal. That higher power also holds your family to ransom after you ruin them a bit. You can only hold three weapons, and can only have three energy powers. These choices, as well as how you progress through the game, change your alignment and appearance.Imagine a cross between resi4 and legend of zelda for graphics - dark and realistic, but with a fantasy spin. There is a vast world to explore, ultimately leading you to the Capital. Urban environments exist where you can buy new weapons, upgarde the ones you have, and master new controls in a kind of dojo. As well as the ultimate goal, there are many side quests that see you release other experiments, destroy research facilities, attack the enemies military sites, uncover your history and rediscover your family. To control, you use both remote and nunchuck. Control stick controlls movement, whilst C button cycles through left arm energy powers. Z locks on, and flicking the nunchuck causes you to use said power on whatever you have targetted (ie, picking up an enemy and throwing them, eledees style). Pointing and pressing B will shoot enemies with whatever gun you have. A is the action button (climb, pick up, throw, read, (dash and jump whilst locked on with Z) ect). Minus button is inventory, plus button toggles speed (stealth, walk, run). 1 button is map and 2 shows missions.Eh (embarrassed smile)
I would make some kind of Sci-fi fantasy shooter.
I would make some crazy FPS that takes place 4-5 years in the future. Not like battlefield 2142.... but more realistic...
Some good sword game like one on one ;D and an open world with maybe some rpg elements
and some online fightin with one - one would be cool
A side scroller run and gun, like gunstar heroes. Using the IR sensor for aiming.
i would make one that would be like halo, except you would use the wii zapper to do all of your playing, oh and i would add headset capibillity.
I like to create a lot of scenarios for mangas and games that I think would do well story-wise, so I'd probably make an RPG based off one of my ideas.
Star Craft 2 Wii.
I would resurrect a franchise that I love that hasn't had a real sequel. I could care less about what console I make it for, but I'm still looking for the cannon sequel to Star Control 2, or a Privateer 2 (not that one they labeled Privateer 2), maybe a Descent 3 (that doesn't suck this time). I would also like is a 'toned down' RPG. One that can ease all the 'new gamers' (or time constrained) they have captured into the RPG market (again). Toned down meaning that if I turn it on only on the weekends, I'm not lost in the sense of what I was doing, where I was going.
In short, I would make story line that I care about and make it so it wasn't so open ended.
Something I'm sure I would NOT make is another FPS.
American Gladiators Wii!
I don't know how I would make it, but I seriously want a new Little Nemo: The Dream Master. This game needs to be revived.
Its been on the forums before, and I've talked about it before, but I would make a Mii Paintball game. Using Miis, it would be a 3rd person run and gun, but when you use a bunker and want to get perfect aim it switches to a first person or down the barrel view. It would be for 16 players online, include an unreal tournament style single player with different scenarios against computer opponents, who, you guessed it, consist of other Miis you've created, and since its using miis and simple graphics, it would have a map creator/editor so players can create their own maps and objectives (which can also be played online and even be voted on). Also you can fully customize your Mii's clothing, masks, and as you compete more and more, you can upgrade your gun with faster/electronic feeds, longer barrels, etc. Title: Mii Paintball, Mii SpLaT! .... and it more than likely could be one of the wiiware titles.
I'd make a game about a chubby Italian plumber who has to travel to various galaxies to rescue a princess from an evil lizard-esque character.
[QUOTE=''KenSPT'']I'd make a game about a chubby Italian plumber who has to travel to various galaxies to rescue a princess from an evil lizard-esque character.[/QUOTE]
Why a chubby Italian plumber instead of a skinnier one? The skinnier one could jump a little higher and make it more interesting.
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